Hands-on: The Legend of Zelda: Spirit Tracks

The Legend of Zelda: Phantom Hourglass was a solid game with a few disruptive flaws -- the most memorable of which being the oft-repeated Temple of the Ocean King that left many players frustrated enough to return the title to the GameStop from whence it came. It came close, but possessed no cigar. Now, Nintendo's hoping to get it right with the next DS iteration of the triforce-filled franchise, The Legend of Zelda: Spirit Tracks.If you're familiar with Hourglass, transitioning into Tracks shouldn't be too difficult a task. It uses the same love-it-or-hate-it stylus control scheme, and features the same visuals that have been adapted over from the Gamecube seafaring sim Wind Waker. What is different is the game's introduction of a hulking dungeon delving partner and, of course, the locomotive method of transportation that rides upon the game's titular rails.

Continue reading Hands-on: The Legend of Zelda: Spirit Tracks

Permalink | Email this | Comments