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The Dead Space: Extraction dev team would rather you didn't call its game an "on rails shooter." It prefers "guided first-person shooter experience." Whatever you decide to call it, there's no escaping (or being extracted from) the fact that this isn't a free-roaming FPS set in the Dead Space universe. Based on a recent live demo of the game we were given, though, it's clear this isn't a mindless shooting gallery, either.Extraction builds not only on the audio-visual presentation of the original game -- and certainly looks & sounds the part -- but also on its unique gameplay mechanics, the most prominent of which being "strategic dismemberment." It also uses the Wii's controls to great effect, as we found during our 15 minutes in Hell (or something close and certainly scary, at least).
Continue reading Joystiq impressions: Dead Space: Extraction