I was honestly a bit worried about being able to review Muramasa: The Demon Blade objectively, because this game was, from the outset, completely up my alley. Making a fully 2D sidescrolling action game with lots of combo-based swordfighting and a Japanese mythological setting is like titling the game JC Will Buy This, as there is no component of that game description for which I am not a sucker. What keeps me honest? Professionalism the other side of that coin -- if the game worked I may be more likely than most to love it, sure, but if there was anything wrong with it, my disappointment would come out pretty harshly. Luckily, I don't have to worry about my personal biases getting in the way, as I'm quite certain this is a great action game.