TGS 2009: Hands-on: Ace Attorney Investigations: Miles Edgeworth

Though it's been available in Japan since late May, Capcom's Phoenix Wright spin-off, Gyakuten Kenji, was playable in English form at the publisher's Tokyo Game Show hotel suite. Inefficiently dubbed Ace Attorney Investigations: Miles Edgeworth, the game sees you ditching the spiky-haired idealist and donning a delightful cravat in service of the prosecution. In what could have been just another Phoenix Wright game, but presented from an opposing perspective, Ace Attorney Investigations diverges from tradition more than any other title in the series -- which is to say that it actually diverges from tradition just a bit. The focus is still heavily on plot, characters and clever yappin', but the sterile, first-person point-and-click investigation process has now been replaced with a third-person view. The control system is functional, but quite unnatural in one respect. You can maneuver Edgeworth through the 2D environments, displayed on the DS' top screen, by either dragging the stylus across the touch screen or simply using the d-pad (thanks for the option, Edgey!). When you've gotten him close enough to an item of interest, you tap a context-specific icon on the bottom screen to interact with it. So, it's less point-and-click and more walk-over-there-and-tap-the-button.

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