Somehow, despite not really being all about RPGs, I've been unofficially appointed "The RPG Guy" at TGS. Almost everything I've played has involved selecting "fight" out of a menu. And, in general, I've been okay with that, because all the RPGs I've been dropped into have been both easy to understand and charming in their own ways. Four Warriors of Light: Final Fantasy Gaiden is very easy to understand and very charming. It might be patterned after past Final Fantasy games on the NES, but the effect is basically Dragon Quest: Final Fantasy Edition.
Continue reading TGS 2009: Hands-on: Four Warriors of Light: Final Fantasy Gaiden