a beatles rock band?

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neder
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Sorry, Rock Banders, no Beatles for you
Posted Nov 3rd 2008 10:51AM by David Hinkle

When it was revealed via conference call that MTV had scored the rights to the Beatles for an upcoming game, many questions arose. What music would the game include? Would it be a Rock Band spin-off? Would it work with any of the Rock Band games? Well, sadly, we have an answer on that last one.

According to Reuters, there won't be any compatibility between the upcoming Beatles-specific game and the Rock Band games from Harmonix. There won't even be a chance to download the Beatles songs into a Rock Band game. Hopefully, down the line, we'll get hope that this will change. For the time being, however, just look forward to the Beatles-specific game and be sure to tell us what you're looking forward to playing.

okay i read this on www.wiiliketopodcast.com and then i clicked on the link http://www.nintendowiifanboy.com/2008/11/03/sorry-rock-banders-no-beatles-for-you/

and i am not really sure if it is confirmed but i really hope so

heres another article at http://www.nintendowiifanboy.com/2008/10/31/wii-fanboy-poll-the-beatles-rock-band-game/

So yesterday we sat in on a conference call about the upcoming Beatles Rock Band game. We don't have much in the way of details, other than it'll be a retail disc game and not DLC. When asked about the music in the game, the consoles it'll be on, and the interoperability between Rock Band and its sequel, Rock Band 2, Harmonix, Apple Corp. and MTV Games were kind of hush-hush.

We figured it was time we polled our readers on what they'd want in the game. Head past the break and let your voice be heard!

What era of The Beatles do you think they should focus on?

I'm an early 60's Beatles fan
Give me those trippy late 60's Beatles
I'm more for specific album-based games
Vote

What Beatles album would you want to play?

Please Please Me
With The Beatles
A Hard Day's Night
Beatles for Sale
Help!
Rubber Soul
Revolver
Sgt. Pepper's Lonely Hearts Club Band
Magical Mystery Tour
The White Album
Yellow Submarine
Abbey Road
Let It Be
Vote

Do you think the Beatles Rock Band game should also be DLC?

Makes sense to do that
Nah, my poor Wii wouldn't be able to take it
Yes, eventually
What's all the fuss about these guys?
Vote

and another article at http://www.nintendowiifanboy.com/tag/apple-corp/

First of all, don't call it Rock Band: Beatles. Harmonix's John Drake and Dan Teasdale don't like it. No, in fact, this is a completely separate game. How do we know? We've read the latest interview where Teasdale and Drake talk about the upcoming game.

While they don't specifically say it will be on Wii, they do mention the game coming to multiple consoles and, let's face it, ignoring the Wii's base is foolish. They've been working on the game for 17 months before it was even confirmed as real, so they've had plenty of time to work on all versions of the game. But, considering the company's inability to take the console seriously in the past, should we even expect the game to release on the Wii? Or would we get another gimped port?

Sadly, a great deal of the interview talks about Rock Band 2, so we don't really have much more to go on concerning this upcoming Beatles-based music game. They did say that the game would be encompassing the entire Beatles catalog, so that's something!

and yet another article at

http://www.eurogamer.net/articles/making-music-interview

The battle of the band games has never been more heated. This Christmas will see Rock Band 2 going head-to-head with Guitar Hero World Tour, which works with drum and microphone peripherals too. But with neither game even in the shops yet, Harmonix is already gearing up for round two.

As announced last week the developer is currently working on a new game based around the music of the Beatles. It's not another iteration in the Rock Band series, nor a downloadable song pack, but a standalone title being developed in co-operation with MTV and Apple Corps.

Apart from that, little information was revealed about the game when it was originally announced. So Eurogamer sat down with Dan Teasdale, lead designer on Rock Band 2, and Harmonix PR man John Drake, to try to find out more.

Eurogamer: Rumours of the Beatles game have been swirling around for a while now. Has it been hard to keep it a secret?

Dan Teasdale: Yeah, we've been working on it for 17 months. So to be able to finally talk about it is quite amazing.

Eurogamer: We know it's a whole new game, not another Rock Band title. But can you explain what that means in practice? Is the gameplay different, for example?

Dan Teasdale: It's a whole new experience. We can't really talk about gameplay specifics or tracks, but we'll be encompassing the entire spectrum of the Beatles catalogue. The concept is giving the Beatles legacy and the Beatles experience not just to Beatles fans, but a whole new generation.

John Drake: It is going to be an interactive music game. Although we can't really explain what that means, particularly.

Remember, kids, this is nothing like Guitar Hero World Tour. Don't even be going there.
Eurogamer: At least it's interactive. A non-interactive game would be quite dull.

John Drake: Yes, a game you just watched would be boring [laughs]. But we will say it's not Rock Band-colon-Beatles; it is a standalone title.

Eurogamer: You mentioned bringing the Beatles to a new generation there, but do the kids really care? It's been a long time since Ringo and co. were top of the hit parade. Kids today like rap music, they want songs about pimps and hos, not yellow submarines... Why not do something more contemporary?

Dan Teasdale: Because the Beatles are an amazing band. They still are the biggest band in the world and they've established an amazing musical legacy, not just in terms of their own catalogue but their influence on music from that point onwards.

I think it's criminal that people aren't familiar with the Beatles. For us, one of the big things about this game is we can bring that history out. By co-operating with Apple Corp. and MTV we can have an incredibly authentic, respectful view of how the Beatles became who they were.

John Drake: Even if you are a hardcore hip-hop head, listening to the Beatles is never anything that anyone should be ashamed of. It's the most exciting music deep down. It's probably moved the world more than any other set of music I can think of.

Eurogamer: Well, you say that, but Sony just announced that SingStar Vol. 3 will feature songs by Lionel Richie and Barry Manilow. How can you compete with that?

John Drake: I think we should give up. I don't think we should try.

This isn't a shot of the Beatles game, but let's change the filename and put "Ringo" in the caption and see if we can fool Google.
Dan Teasdale: We should burn down the building and claim the insurance.

John Drake: Dude - Manilow. That's all I'm saying.

Eurogamer: I'd like to see Rock Band: The Richie Experience.

John Drake: In a second. Right there with you, Walking on the Ceiling.

Dan Teasdale: Seriously though, we have the right music platform to do wider ranges of music. We did Jimmy Buffett in July, and there's no way you could justify that on a Rock Band disc. He even re-recorded the songs for us, which was amazing. He changed lines to reference Rock Band, so he's a massive fan.

Eurogamer: I love Jimmy Buffett! Cheeseburger in Paradise!

John Drake: Let's go over what you've focused on so far - Lionel Richie, Barry Manilow, Cheeseburger in Paradise...

Eurogamer: Sorry, I'll try to be a bit more professional. So I know you're not saying exactly what platforms the game is for today - can you tell us whether the same collection of songs will be on each version of the Beatles game?

John Drake: We can't say that, but I think you can look at our history and draw conclusions from the patterns of our previous games. Usually we try to keep things carried across consoles.

Eurogamer: What about the instruments? There's been some intimation the Beatles game will work with the Rock Band peripherals, but it's a bit vague...

John Drake: That was sort of confusing, right?

Eurogamer: Right. Was that sort of deliberate?

John Drake: Let's go with yes, that was deliberate. We're trying to make it easy for people to have access to the game, but we haven't confirmed what sort of stuff the game's going to come with, or what you'll need to play the game. I would love to answer your questions more fully but I don't actually know the specifics myself. We'll have more details in the coming weeks.

Eurogamer: What about compatibility with Guitar Hero instruments?

Dan Teasdale: In terms of Rock Band and Rock Band 2, we have an open controller philosophy.

"How much is that doggy in the window? The one with the waggly tail?" "We're not announcing pricing information."
John Drake: Our ongoing philosophy is to give people the option to choose what controllers they want to play with.

Eurogamer: The press release says Paul McCartney and Ringo Starr have given their blessing to the game. In financial terms, how much does their blessing cost?

John Drake: [Laughs] We're not discussing the specifics of the financial agreement, although everyone's very satisfied with the deal, I'm sure.

Dan Teasdale: We can talk about the creative agreement. They've seen the game, they're working with us to push forward development. Giles Martin [son of George, the original Beatles producer] is music producer on the game. Everyone at Apple is closely tied in to make sure the game is as authentic as possible.

Eurogamer: Presumably though Paul McCartney won't have direct involvement in terms of popping down to your office to do a bit of rendering...

John Drake: Paul McCartney will not be coding for the game [laughs]. I don't know if Sir Paul has a computer science background. Let's not presume, though. The dude's a knight, he might be very good at it.

Bring on Lionel.
They are seeing different builds and giving us feedback. They're going to be instrumental in making the game feel right. Instrumental - see what I did there? [Laughs]

John Drake: We don't really talk about the specifics of sales figures, but I don't think the exclusivity really hurts.

Dan Teasdale: The exclusivity gets more people interested in the game... I think any disparity in numbers is because of factors outside of 360 exclusivity.

Eurogamer: Like what?

Dan Teasdale: Like getting the game out on time. We came out in May which was probably a little too late for us, to be honest. It's a shame we had to release so late. I think as we go forwards, you'll see that window get narrower.

Eurogamer: How concerned are you about competing with the new Guitar Hero, considering it's now a music game that also works with drum kits and microphones?

Dan Teasdale: I'd challenge that. I don't think we're competing with Guitar Hero.

4 November, 2008
Eurogamer: Come on now. They're both music games that work with drum kits and microphones...

Dan Teasdale: At least from a design perspective, we're going after two completely different audiences. Rock Band is about an authentic band gameplay experience. We want people to have fun at parties, and we want to reach a wide audience.

We developed the original Guitar Hero as a more technical experience. There's nothing wrong with that, it's a valid experience; it's just not what we're going for.

I don't sit around going, "How do we beat Guitar Hero?" I don't need to. My team's got more than enough great ideas.

John Drake: We're not thinking about one-upping, we're trying to make the best game we can... Their game focuses on totally different stuff to our game in certain respects. We're spreading a very large music catalogue with a ton of songs, they have a music creator in their game, and it's very cool and very different. People can play both. It's just like Call of Duty competing with another shooter.

Dan Teasdale: Call of Duty and Halo are both great franchises you can enjoy. It's the same with Guitar Hero and Rock Band.

Eurogamer: But you don't need to pay hundreds of pounds to get the most out of Call of Duty and Halo... What's happening with instruments for Rock Band 2? Will there be a bundle?

Dan Teasdale: We're going to do separate instruments at launch. Eventually we will release a bundle. It's the same philosophy we had in the US and it's worked out really well, not just for us but for consumers who just want to pick up drums or the game by itself or whatever.

John Drake: We're really trying to give people the option to not have to spend over EUR 200 on one box.

I like microphones, but I couldn't eat a whole one.
Eurogamer: Europe got some exclusive tracks when Rock Band 1 was released. Are you going to do the same thing for Rock Band 2?

Dan Teasdale: We're focusing more on the platform as a way to get music out to people. We learned that people in the US also want to listen to music from the UK, France, Germany... So what you'll see is more localised content delivered through the music store, so everyone can enjoy it.

I would say, if you have indie bands in the UK that you want to get into Rock Band, post on RockBand.com. We read everything and take it into account.

Eurogamer: You mentioned the recording studio in Guitar Hero earlier. Do you wish you'd included a similar feature in Rock Band 2?

Dan Teasdale: We've dabbled with stuff like that in FreQuency and Amplitude. Our take from that was, you have to do it properly. You need to support all the instruments, you have to have songs longer than three minutes, you have to support more than 1200 notes... So our focus on that kind of experience is going to be on making it authentic, making it fit with the platform and giving people a fully-featured way to do that.

Eurogamer: How much is the full Rock Band 2 set-up going to cost?

John Drake: We're looking to be as close to what people are hoping for as possible. We hope people keep in mind it's very expensive to make a game of this size and weight and shape. It's not just a disc, it's a huge box full of metal and plastic, and there are complications that come along with that.

It's really fun, it's a great experience, and I think it's worth the money that's being charged for it. If people haven't checked it out and they're just complaining it's too expensive, they should go hands-on then judge the experience.

Look out for more on the clash between Guitar Hero World Tour and Rock Band 2 soon.
You can always expand your Rock Band 1 set, split the cost with a friend, just add the instruments you want from Rock Band 2, just buy the game - there are lots of ways to play.

Europe and especially the UK is one of the birthplaces of rock and roll, so the more Rock Band we can have going on right here, the better.

Eurogamer: Steady on, now. This isn't a press release.

John Drake: I know you're not going to type that up, I'm just saying... I'm sure you'll cut out the bit about you liking Lionel Richie, too.

Rock Band 2 officially launches in Europe on 21st November for Xbox 360, with PS2, PS3 and Wii versions to follow.

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

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bleu
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yeah i was gonna post on this but you beat me to it.

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neder
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yeah i read part the article on www.wiiliketopodcast.com and the beatles are my favorite band so i had to see if it is real

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

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Steve
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i really want some beatles, hopefully guitar hero will save us... or dance dance revolution lol

"Can't live with the guilt? fine...die with it"

neder
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the beatles will never be in dance dance revolution

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

this post has been brought to you by the number 4

Steve
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your see, your all see!!! lol *calls the makers of ddr..benami if im not mistaken..*

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Alucard Hellsing
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gh my get the beatles but rock band has the kings *sniffl* they have AC/DC

And that's my two cents

The Cake is a Lie

Alucard Hellsing
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but much more important then the beatles and even AC/DC (never thought i'd say that) who gets Pink Floyd

And that's my two cents

The Cake is a Lie

neder
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guitar hero has a song by pink floyd in guitar hero world tour

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

this post has been brought to you by the number 4

Alucard Hellsing
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sweet which one

And that's my two cents

The Cake is a Lie

neder
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i don't know but its on there

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

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neder
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here's another article

The Beatles Inspire New Video Game; Apple Corps. Ltd., MTV and Harmonix Come Together for Deal
The exclusive agreement is set to bring The Beatles music to fans for the first time in interactive form here, there and everywhere in 2009.

October 30, 2008 - The Beatles' extraordinary music and phenomenal legacy is set to rock across the universe in the form of a video game through an exclusive partnership between Apple Corps Ltd., Harmonix and MTV Games, a part of Viacom's MTV Networks (NYSE: VIA, VIA.B).

This partnership marks the first time that Apple Corps, along with EMI Music, Harrisongs Ltd, and Sony/ATV Music Publishing, has agreed to present The Beatles music in an interactive video game format. Published by MTV Games and developed by Harmonix, the world's premier music video game company and creators of the best-selling Rock Band, the game will be an unprecedented, experiential progression through and celebration of the music and artistry of The Beatles. The game was creatively conceived with input from Sir Paul McCartney and Ringo Starr, along with Yoko Ono Lennon and Olivia Harrison, and enjoys their full blessing. In addition, Giles Martin, co-producer of The Beatles innovative LOVE project, will provide his expertise and serve as Music Producer for this groundbreaking Beatles project.

"The project is a fun idea which broadens the appeal of The Beatles and their music. I like people having the opportunity to get to know the music from the inside out," Sir Paul McCartney said.

"It gives me great pleasure to be part of The Beatles / Apple and Harmonix / Rock Band partnership," said Ringo Starr. "The Beatles continue to evolve with the passing of time and how wonderful that The Beatles' legacy will find its natural progression into the 21st century through the computerized world we live in. Let the games commence."

"It's cool. I love it and hope it will keep inspiring and encouraging the young generation for many decades," said Yoko Ono Lennon.

"People are having so much fun playing Rock Band. Combined with The Beatles tracks, it is a great way to either listen or participate," said Olivia Harrison. "If you like the music, it doesn't take much persuasion to get you to play."

"Introducing the genius of The Beatles to a whole new generation of music lovers through original and inspired ways is extremely exciting to us at Apple Corps," stated Jeff Jones, CEO, Apple Corps. "We are truly pleased to be working with the innovative forces at MTV and Harmonix as they embody our mutual passions for music and creativity."

"Many of us have been part of a generation that has long enjoyed an enduring love affair with The Beatles and now we're looking to extend that love affair for future generations to enjoy," said Van Toffler." "Our inspiration for this project comes from a keen sense of history and a place of utmost reverence and respect for the band, their music and their heritage."

"The impact of The Beatles is forever ingrained in the hearts, minds and souls of millions the world over," said Judy McGrath, Chairman and CEO of MTV Networks. "The Beatles are the reason many of us are WHERE we are, and some of us are WHO we are."

"We are honored to be part of this new way for people to discover the timeless music and art of The Beatles - the most creatively and commercially successful, critically acclaimed, and influential band in the history of popular music," stated Paul DeGooyer, MTV's Senior Vice President of Electronic Games & Music.

"By presenting their music and artistry through the creative filter of a groundbreaking video game, we are giving legions of fans and music lovers all over the world a profound, new way to experience The Beatles," said Alex Rigopulos, CEO and Co-Founder, Harmonix. "This game will be a celebration of the Beatles undeniable legacy."

About Apple Corps. Ltd.

Apple Corps Ltd. was founded by The Beatles in 1968 to look after the group's own affairs. The London-based company has administered the catalogue of The Beatles releases of the 1960s that have sold to date more than 600 million records, tapes and CDs. Since the 1990s Apple has piloted new Beatles projects that have become benchmarks for pioneering accomplishment and which have included The Beatles Anthology projects, the 28 million-selling album The Beatles 1 and the The Beatles LOVE show and CD. Further information on The Beatles' projects can be found at www.thebeatles.com.

About MTV Networks

MTV Networks, a division of Viacom (NYSE: VIA, VIA.B), is one of the world's leading creators of entertainment content, with brands that engage and connect diverse audiences across television, online, mobile, games, virtual worlds and consumer products. The company's portfolio spans more than 150 television channels and 350 digital media properties worldwide, and includes MTV, VH1, CMT, Logo, Harmonix, Nickelodeon, Nick at Nite, Noggin, The N, AddictingGames, Neopets, COMEDY CENTRAL, Spike TV, TV Land, Atom, GameTrailers and Xfire.

About MTV Games

MTV Games is dedicated to creating, marketing and publishing high-quality, innovative interactive products that are relevant to the MTV audience and complement the core values of the MTV Networks brands.

About Harmonix Music Systems, Inc

Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit: www.harmonixmusic.com .

world of warcraft has taken another victim -_-

blizzard has won

thanks for listening
and happy gaming

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