Terence Lee, creator of Storm, joins the growing list of independent game developers lucky enough to find a publisher. His game, created specifically for an independent games competition at 2BeeGames.com, will find refuge on PlayStation Network, Xbox Live, WiiWare and iPhone next year via a new publishing deal announced by Zoo Games. We talked with Lee about the indie games scene, and what we can expect from the console version. What is Storm? How did the concept come about? Storm is a game where you use weather elements, like wind, rain, and lightning, to solve physics puzzles. I had been playing around with some physics sandbox games, like Garry's Mod, and I found that these games were all based on experimenting with mechanical interactions. I wondered if an organic style could also be fun. And what's more organic than a storm? Plus storms bring lightning and every game needs explosions.
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