Wii News

Twitter finally useful: get RE4 for $10 right now

Amazon just posted an exclusive deal to its @amazongames Twitter account: Resident Evil 4 Wii Edition for $10 -- until 6PM PST. Just enter the super-secret coupon code TWEET005 at checkout, and your $20 RE4 becomes a $10 RE4. At that price, we can't even say you're paying too much for a game that you can already play on Wii via GameCube backward compatibility!We expect this deal to expire quickly as thousands of tweeters descend upon it at once, so we suggest haste. At $10, you won't regret it too much if you decide it was a bad idea!Oh, and Ultimate Band is the deal of the day for $30.Read | Permalink | Email this | Comments

Dead Space Extraction's twist-off limbs

The latest Nintendo Power has a feature on Dead Space: Extraction, from which Nintendo D-Pad extracted one detail about the controls, which seem to prove that there is a motion element involved in gameplay, in addition to all the pointing. The Rivet Gun is used to shoot Rivet Blades and lop off limbs (the advertised "strategic dismemberment" aspect of the game). You aim it "perpendicular to the limb you are trying to cut off," which translates to twisting the Wiimote around to line up the shot. At least we now know the game isn't entirely point and click![Screen via Nintendo Power table of contents (pdf link)]Read | Permalink | Email this | Comments

Namco's Klonoa remake releasing to Europe


Eurogamer reports that Namco's Klonoa remake will be making its way to Europe, likely putting a smile on a face or two along the way. Klonoa is an updated version of the original PSOne game, Klonoa: Door to Phantomile, and features a new control scheme that takes advantage of the capabilities of the Wiimote and Nunchuk, but will also include a classic control method for those who wish to ditch the waggle.Klonoa is currently available in Japan and will make its way to North America sometime this spring. It'll arrive in Europe sometime this year.
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The modern hits in Guitar Hero On Tour: Modern Hits

In an interview with IGN, Vicarious Visions confirmed that the new DS Guitar Hero On Tour: Modern Hits will not be compatible with the DSi. "Guitar Hero On Tour: Modern Hits was developed prior to the Nintendo DSi release and supports the more than 27 million DS Units that have already been sold in North America," Vicarious's David Nathanielsz said. "The game requires a GBA slot - either on the original Nintendo DS or the Nintendo DSLite - to play." Surprise! Of course, the team is looking into DSi compatibility and is "very excited about the possibilities open to us in the future."In less obvious news, IGN posted the "preliminary" tracklist for the third DS Guitar Hero, which now features a nonlinear "fan request" based progression. 12 of the game's 25+ tracks were revealed, in addition to Sum 41's "Still Waiting," Franz Ferdinand's "The Fallen," and Finger Eleven's "Paralyzer," revealed by the ESRB.

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Ten tips for surviving Onslaught


For those who have checked out Onslaught, yet can't find a way to best those bugs, we've got 10 handy tips on clearing out every hive. We'd like to thank our good pals at Hudson for sending these tips over (we added our own pinch of insight to each, for extra flavor), as we're sure it'll save many human lives. Check out the list by clicking on the button you see below.
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Ask Joystiq Nintendo: go ahead, ask!

For a while, fans have been able to send in questions to everyone else in the Joystiq family and have them answered by our Panel of Experts. While we at (what is now) Joystiq Nintendo have always been happy to hear questions, we've never made it "official."Do you have questions related to the Wii, DS or anything Nintendo-related? Send your query to asknintendo AT joystiq DOT com, and we'll do our best to tell you what we know, find the information you need or pretend like we know what we're talking about! We'll post answers to a few questions every week!Permalink | Email this | Comments

Tokyo Beat Down attacks with combo of videos

Atlus sent out not just one, but three short trailers for Tokyo Beat Down, Success Corp.'s new DS brawler. We hate to say it, but the animation looks pretty choppy in these videos. But the concept of the game -- cops beat up tons of dudes -- and the hilarious writing ensure that we will be giving this one a chance.Above, Lewis Cannon demonstrates his nonviolent communication skills. After the break, two more trailers, featuring Cannon shopping for justice (which, of course, he dispenses by punching and shooting dudes), plus Takeshi Bando and Rika Hyodo handing out a few Tokyo Beat Downs as well. Beat Down is out March 31.

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Wii System Menu updated to 3.5 in Korea

A preview of what's on the way for the rest of the world: four months after 3.4, Nintendo has sent out Wii System Menu version 3.5 in Korea. The specific feature changes are as yet unknown, but in terms of security updates, it includes IOS254 code, which, like IOS9, blocks the use of the PatchMii program (a custom update manager tool). The new menu apparently adds some kind of updates to the Shop Channel, and adds a "Region Select Channel," which the Wiibrew wiki suggests is nowhere near as exciting as it sounds. Until we find out for certain that this somehow blocks new installations of the Homebrew Channel, or removes existing ones, we're going to refrain from panicking. And even in that case, we don't mind waiting a week or so for someone to fix it.Read | Permalink | Email this | Comments

Set up shop in the first Harvest Moon for WiiWare

Marvelous Interactive's first WiiWare Harvest Moon game is unconventional in more ways than its delivery method. Harvest Moon Series: Makiba no Omise (Ranch Store) allows players to open and operate their own store in the Harvest Moon universe.Players can choose the type of business to run, design the look, and then man the store, making and selling the products. In the magazine scans, we can see a soft-serve ice cream shop, in which fresh milk is used to create ice cream, which is then dispensed and sold; an Easter egg shop (yeah, that's a little weird), in which the player decorates and sells eggs, and a juice shop in which you can turn the farm's fruits and veggies into juice, which you presumably sell back to the farmers.Ranch Store goes on sale in Japan April 28 for 1,500 Wii Points. We feel pretty confident Natsume will bring it over here.Read | Permalink | Email this | Comments

Yasumi Matsuno resurfaces to discuss work on MadWorld

Ogre Battle, Final Fantasy Tactics, and Vagrant Story creator Yasumi Matsuno left his position as director of Final Fantasy XII in the middle of development, and has been quiet ever since -- until last month, when the (weird) news came out that he had been contracted to write for ... MadWorld.On the IGN MadWorld blog, Matsuno posted about the narrative for the brawler. Under contradictory advice from the producer and the development team, Matsuno came up with the game show idea. The development team wanted a world where violence was accepted -- but the producer (not named, but probably Atsushi Inaba) wanted a world where "Violence should ultimately be denied in the end." To comply with both of those ideas, Matsuno devised DeathWatch. "In the extraordinary world of the DeathWatch games," Matsuno explains, "violence and brutality is not only required, but accepted. However, once you step out of the show, the world outside is ruled by normal conventions. In the conclusion of the post, Matsuno says that "it may be a little difficult to catch everything in the story by only playing the game once." We're happy to hear about some replay value!For more from the World: Over on the Platinum Games MadWorld site (which can now be viewed on the iPhone!), director Shigenori Nishikawa explains the motivation for adding the comedic narration to the game.Read | Permalink | Email this | Comments