Wii News

Atlus draws us into the dungeon with free Dark Spire soundtrack disc


Not only does Atlus love announcing DS games, it has developed an appreciation for putting those DS games in fancy boxes with soundtrack CDs, and we cannot say that we are displeased with this development. Add the recent delays, and Atlus is on their way to being the reincarnation of Working Designs!The latest game to get the deluxe treatment is Success's breathtakingly beautiful, punishingly old-school dungeon RPG The Dark Spire. Like Super Robot Taisen OG Endless Frontier and Legacy of Ys, The Dark Spire will be a boxed edition with a bundled soundtrack. The disc will include 24 tracks, pulled from both the "modern" and "classic" modes of the game. Samples of the synth-heavy soundtrack are available at the official site!Read | Permalink | Email this | Comments

Pokemon Platinum pre-order gives trainers limited Giratina Origin Form figure


Trainers anxious to beef up their Pokedex will get a chance when North America finally gets its hands on Pokemon Platinum on March 22. For those that drop some money on the game early, Nintendo is set to gift them with a limited edition Giratina Origin Form figure. The figure is crafted by Kaiyodo, an international figure-making company, and is about 2.75 inches tall. The press release mentions no exact retailers participating in this event, so it's advised you call ahead before pre-ordering the game somewhere. Still, safe bet is on Gamestop, at least, and maybe the bigger retailers like Best Buy.Read | Permalink | Email this | Comments

How Rainbow Studios thought up Deadly Creatures


We like to think the pitch meeting for Deadly Creatures likely involved tossing spiders and scorpions onto the publisher's desk and watching people squirm until a contract was signed. And while this tactic might have worked, developer Rainbow Studios tells Gamasutra that THQ was "really receptive" to the idea, which interestingly owes its concept to a dream had by lead dev Jordan Itkowitz the night before. Deadly Creatures is something of an odd fit for a console that has earned its reputation for family-friendly diversions and dart-throwing contests. Still, Itkowitz notes that despite developing the game as a Wii-exclusive, the team "didn't want to dumb it down or kiddy it up too much." He admits, however, that avoiding making the game so violent that it turned away parents and youngsters was a "big challenge." After all, we wouldn't want casual players' sanguine Wii experience tainted with bug guts.Read | Permalink | Email this | Comments

House of the DIY: Make your own Overkill wallpaper


Even if you're already playing The House of the Dead: Overkill today, we suggest you take a few minutes off from clicking the Wiimote at zombies and click the mouse at them instead. Overkill Poster Creator, Sega's new promotional site for Headstrong Games' spinoff, is an online tool that lets users arrange official backgrounds, art, and slogans into a wallpaper image, which is then made available for download in three different sizes. All the art assets can be resized, and everything can have separate filters applied, all from a simple Flash interface. The image above is our humble effort, made in about five minutes. It wouldn't even have taken that long, except we kept trying to make funny ones and they kept coming out cool. We eventually just gave up on trying to subvert the thing and made one we actually like.[Via GayGamer]Read | Permalink | Email this | Comments

Henry Hatsworth's outrageous bosses revealed

The latest screens and info of the bizarre, wonderful Henry Hatsworth in the Puzzling Adventure illustrate some of the interaction between the platforming on the top screen and the block puzzle game on the bottom. The newly-revealed "outrageous world-ending bosses" all have the ability to manipulate the puzzle screen in some way, making it harder for players to use puzzle pieces to power Henry up."Lady D" here sends spores down into the bottom screen that sprout vines and fix your blocks in place. Barrel-chested Lance Banson puts music-note blocks in the bottom screen that do ... something (MTV Multiplayer was under embargo related to some gameplay details). The third boss -- well, we don't know what he does with the puzzles, but he's an old guy in a wheelchair who is used as a melee weapon by his giant caretaker, which means he's worth mentioning. Henry Hatsworth joins the comically overcrowded DS lineup in March! Read | Permalink | Email this | Comments

New guitar controller compatible with Rock Band, Guitar Hero, metal


Talismoon, purveyor of replacement Wii shells, has announced a new guitar controller for Wii, the "Rock Thunder Guitar." Normally, a guitar controller from some random third-party wouldn't be terribly noteworthy, but the Rock Thunder Guitar has two features that distinguish it from its peers:

  • It is compatible with all versions of Guitar Hero and Rock Band on the Wii, and
  • It is shaped like a Gibson Flying V, which is awesome.

The wireless guitar also features a sleep mode, as well as its own motion sensor, probably for use in Rock Band (which doesn't require a WIimote to be attached to the guitar). Now, as for features like "the buttons all work" and "won't fall apart" -- the product description does not specify.[Via MaxConsole]Read | Permalink | Email this | Comments

Hot girls slicing up zombies is something we can immediately identify with


If you've ever lamented the lack of localization love shown to some of Japan's more obscure titles, you've probably overestimated their Western appeal. Alison Quirion, vice president of marketing for D3 Publisher, demonstrates considerable expertise in the matter, telling GameDaily about some of the discernible elements one seeks out in import-worthy titles. "Among the titles we have access to, we localize the ones that will have a certain appeal and are about pure fun experiences," she explains. Also, "we thought there was a bunch of gamers who'd dig hot girls slicing up zombies; its something that I think most gamers can immediately identify with."Before we reach for our intellectual facades in unison, let's hear what David Pava, president of a marketing consultancy called "Problem Solver," thinks about the upcoming OneChanbara: Bikini Zombie Slayers. "There is still that deep story in the game," he says, noting that recent advertising has "to get people aware of the game and make them understand the basic concepts of the game." Presumably, the Bikini Zombie Slayers subtitle failed to make it clear that the slayers (and not the zombies) are the ones wearing the bikinis.
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Retailers suggest April release for Rhythm Heaven


Rhythm Heaven could be out in North America on April 5th, according to listings on the websites of Amazon and Best Buy. Gamefly lists the 7th, but their release dates are uniformly a couple of days behind the official one. Nintendo has yet to specify the release date for the WarioWare team's rhythm microgame collection beyond the "first half" of the year. At least Amazon moved their date up from November!Siliconera notes that Nintendo has scheduled one first-party DS game for every month in the first quarter: Personal Trainer: Math in January, Fire Emblem in February, and Pokémon Platinum in March. Rhythm Heaven could be their one game in April! It could also be the "launch game" for the DSi, also rumored to come out in April.Read | Permalink | Email this | Comments

Nintendo building new R&D center (not a Death Star)


It's a simple truth: Nintendo makes money. What goes up must also come down, so it's only fitting that the company would dedicate some of its vast funds to researching and developing new ways make money. That's where the company's new R&D office comes in.Situated in the Minami-ku district of Kyoto, this new plot of land secured by Nintendo is 40,000 square feet and a $138 million labor of love. With the building rights secured last year, Nintendo has not divulged any info as to when it plans to complete this new research center, nor when it'll start cloning Miyamoto there.[Via Develop]Read | Permalink | Email this | Comments

Olympics licensing director jumps the gun, reveals new Mario & Sonic at the Olympic Winter Games


The rumors (that we all knew were true) appear to be true: Sega's got a winter version of Mario & Sonic at the Olympic Games on the way. Dennis Kim, director of licensing and merchandise for the 2010 Olympics in Vancouver, seemingly revealed Sega's plans to The Province."Last year, 2008, they had a very successful game using Mario and Sonic at the Beijing Games, as well as a multi-sport simulation type of game," Kim said. "That's what's being discussed and planned for Vancouver. We are feeling optimistic about sales because of the Beijing experience." Kim has reason to feel optimistic: the first Mario and Sonic game is one of the best-selling releases on the Wii.Kim praised Sega's dedication to realism: "They want to get a real sense of accuracy, particularly with the landscape and the venues and the look of the Games." If the venue didn't look 100% accurate, people would be able to tell from the first moment a two-tailed cartoon fox stepped onto the track.[Via CVG]Read | Permalink | Email this | Comments