Wii News

Exclusive: The new Super Meat Boy comic


Trailers are fine, but we're true renaissance men at Joystiq with an appreciation for all forms of artistic expression. That means that in addition to the crass populism of video game trailers, we can also appreciate the refined non-motion of comics about video games. In that vein, we're proud to be the first to bring you this comic about the upcoming WiiWare release, Super Meat Boy. Just in case they're not up for the cerebral challenge, we've also put up a new trailer for the game. You know ... for the common people.

Continue reading Exclusive: The new Super Meat Boy comic

Read | Permalink | Email this | Comments

TGS 2009: Feet-on: Super Monkey Ball: Step & Roll

It's surprising to think Sega hasn't already made a Super Monkey Ball game for the Wii Balance Board. It seems like a no-brainer, doesn't it? However, Sega made the playable debut of the very first Balance Board-enabled Monkey Ball game at TGS this year with Step & Roll.Conceptually, the game is rather easy to grasp. Once again, players are tasked with getting monkeys (that are mysteriously trapped in plastic balls) to a goal by tilting the game world. This time around, the game can be controlled through shifting your weight on the Balance Board -- the translation should be immediately apparent.Perhaps masters of Wii Fit (and subsequent fitness-related knockoffs) should find no problem with Step & Roll. However, a Balance Board novice like myself was a bit overwhelmed by the sensitivity demanded by the game: it takes subtle shifts in weight to carefully control the monkeys. Instead, my exaggerated movements caused the board to jerk around, tossing the trapped simian around haphazardly through the course.

Continue reading TGS 2009: Feet-on: Super Monkey Ball: Step & Roll

Permalink | Email this | Comments

Florida fugitive apprehended after attempting to steal DS games



A loss prevention specialist in a Florida Wal-Mart bagged themselves quite the trophy shoplifter this past week -- a fugitive named Daniel Larson, who was wanted for violating probation after a 2006 armed robbery charge. After being arrested and charged with larceny earlier in the month, he was released after presenting authorities with a fake I.D., and was placed on top of the Cape Coral, FL "Most Wanted" list.

His illicitly acquired freedom came to a sudden halt following his attempt to shoplift $120 worth of Nintendo DS titles from a local Wal-Mart. A loss prevention officer noticed the odd, rectangular shapes jutting out of his pants, and subdued him until authorities arrived. During police questioning, Larson claimed he was stealing the games to support his heroin addiction.

Then again, we wonder if that's really the true story. "Please, man," Larson might have said to the arresting officer, "don't tell them about my insatiable addiction for Imagine: Babyz games. I know! You could say I planned on pawning them to buy heroin! Please, come on, man. This would absolutely ruin me."
[Image]
[Via GamePolitics]Read | Permalink | Email this | Comments

TGS 2009: Interview: Little King Story's Yoshiro Kimura

Yoshiro Kimura is the creator of Little King's Story, likely the only game in history to be the inspiration for a giveaway of one hundred hamburgers, one hundred bananas, and one hundred coupons for a visit to a spa -- all simultaneously. We spoke to Kimura during Tokyo Game Show about the secrets of the Wii game, about that rather strange contest, and about a can't-miss concept for a game about an old man drinking on a bench.

Continue reading TGS 2009: Interview: Little King Story's Yoshiro Kimura

Permalink | Email this | Comments

TGS 2009: Hands-on: Ace Attorney Investigations: Miles Edgeworth

Though it's been available in Japan since late May, Capcom's Phoenix Wright spin-off, Gyakuten Kenji, was playable in English form at the publisher's Tokyo Game Show hotel suite. Inefficiently dubbed Ace Attorney Investigations: Miles Edgeworth, the game sees you ditching the spiky-haired idealist and donning a delightful cravat in service of the prosecution. In what could have been just another Phoenix Wright game, but presented from an opposing perspective, Ace Attorney Investigations diverges from tradition more than any other title in the series -- which is to say that it actually diverges from tradition just a bit. The focus is still heavily on plot, characters and clever yappin', but the sterile, first-person point-and-click investigation process has now been replaced with a third-person view. The control system is functional, but quite unnatural in one respect. You can maneuver Edgeworth through the 2D environments, displayed on the DS' top screen, by either dragging the stylus across the touch screen or simply using the d-pad (thanks for the option, Edgey!). When you've gotten him close enough to an item of interest, you tap a context-specific icon on the bottom screen to interact with it. So, it's less point-and-click and more walk-over-there-and-tap-the-button.

Continue reading TGS 2009: Hands-on: Ace Attorney Investigations: Miles Edgeworth

Permalink | Email this | Comments

TGS 2009: Hands-on: Sands of Destruction

Sands of Destruction has been a long time coming. After being released in Japan in September, it was announced for North America in December 2008, and then given a distant release date of January 2010. I was honestly a little surprised that the English version of Image Epoch's RPG was actually in attendance in Sega's meeting room at TGS, as that suggests it's a real game that Sega actually intends to publish.

Continue reading TGS 2009: Hands-on: Sands of Destruction

Permalink | Email this | Comments

TGS 2009: Hands-on: Ghost Trick

Ace Attorney series creator Shu Takumi's next game is Ghost Trick, a puzzle adventure game which is very different from the chronicles of Phoenix and Edgey, but carries over that series' trademarks of humorous characters and sharp, brightly colored suits. There is no English demo for the just-announced DS title yet, so I can't really say anything about the dialogue, but I understood the story in the demo quite well just through animation and gameplay.

Continue reading TGS 2009: Hands-on: Ghost Trick

Permalink | Email this | Comments

Dead Space: Extraction launch trailer prepares us for the inevitable

If there's one thing we've learned from books, film and - when you really think about it - media of any kind, it's that man is destined to discover unspeakable evil off-world some day. Such is the case for Dead Space Extraction's Unitologists who've thrown caution to the wind and went out into the verse.

And, as you can see in the trailer above, they're paying the price, which makes us think two things:

  1. Humanity needs to prepare for the inevitable. No, we're not talking about making a bunch of Arnold Schwarzenegger clones, but we could all stand to beef up on our diplomacy skills.
  2. Necromorphs have an amazing work ethic. They never take breaks and wouldn't dare dream of calling in sick.

Permalink | Email this | Comments

TGS 2009: Hands-on: Final Fantasy Crystal Chronicles: The Crystal Bearers

Seeing that everyone around me was playing the same introductory sequence of Final Fantasy Crystal Chronicles: The Crystal Bearers that I had seen at E3, I loaded up a random save, fairly confident it would place me in another carefully chosen demo location. (Or at least that it would be some other part of the game.) Whether intentional or not, I hit demo paydirt with a sequence of the game that involved combat, exploration and heavy use of the game's telekinetic grappling hook.

Continue reading TGS 2009: Hands-on: Final Fantasy Crystal Chronicles: The Crystal Bearers

Permalink | Email this | Comments

Wii Sports Resort sales reach 1.25m in US

Wii Sports Resort, Nintendo's sequel to its police-distracting killer app, has sold 1.25 million copies in the United States, according to the House of Mario. And the peripheral that makes all of Resorts one to (not so much) one controls possible, the MotionPlus accessory, has moved 2.9 million units in the region. EA's Tiger Woods PGA Tour 10 swung 257,000 MotionPlus units into homes, while 1.36 million sales were standalone.

For those who haven't picked up Wii Sports Resort yet, it may be worth holding off until October 12, when Nintendo releases a bundle of the game with two MotionPlus devices for $60 - a $10 savings, worth it for those planning to play the game co-op.

Read | Permalink | Email this | Comments