Wii News

Wood you look at that: Go Play Lumberjacks screens

click for Paul Bunyan size
We first saw that Majesco was prepping a lumberjack party game for Wii late last week. Today we get a look at it: ninjas, knights, pirates and all. (Well, there is one actual lumberjack on the roster, plus you can unlock your own Mii.)Perhaps more aptly titled, Go Play as Another Character as a Lumberjack, the game will feature 15 competitive games, supporting up to four human players -- which is handy if you have an axe to grind with someone. Oh, and those characters? How do you like the sound of Axl, the '80s rocker? Sounds like the result of months of focus-testing to us.

Go Play Lumberjacks will release in May -- just in time for slash and burn season!Permalink | Email this | Comments

Nintendo also wins at advertising


Nintendo has made a business of manufacturing money printing machines, but how has it done in marketing those machines to people? Well, as you can guess from the title of this post, the company hasn't done too badly. Phoenix Marketing International's Travel and Leisure Division conducted its Video Game Advertising Performance Index (AdPi) Audit and found Nintendo was the only gaming company in Q4 of 2008 to earn above average AdPi scores. The score, which determines effectiveness and impact in all three media categories (print, television and digital), shows that Nintendo has done a pretty good job of pushing its wares on the populace.

The highest-rated ads were:

  • TV: Nintendo's Wii Music; and Activision's Call of Duty: World at War
  • Print: Nintendo's Wii Fit; Disney Interactive's Disney Think Fast; and MTV Games' Rock Band 2
  • Digital: Nintendo's Wii Music; Activision's Call of Duty: World at War; and Ubisoft's The Price is Right

In order to gauge the effectiveness of an ad, consumers were asked if they would buy the game, if the ad was worth watching again, and if the ad was inspiring or worth talking about. Well, we know of at least one ad that definitely fits the bill.Read | Permalink | Email this | Comments

Nyko reveals price, date, bundles for Wand controller

The Wand, Nyko's take on the Wiimote, has a feature unique enough to interest us despite the appearance of the thing (seriously, it wasn't just hit with the ugly stick, it is the ugly stick): its "Trans-Port" allows for extension controllers to have real, digital buttons of their own, instead of having to leave space for the Wiimote buttons or use levers to manually push them. The attachments also use their own rumble motors.Nyko has just announced the details of the Wand's release, revealing that it will be released on its own in April for $34.99, and in two bundles in June: the "Core Pak" and the "Action Pak." The $49.99 Action Pak contains one Wand and one Pistol Grip attachment, which has its own Trans-Port connector on the bottom for connection of additional Nyko accessories. It also features a hilarious orange cap, so people don't think the Wiimote is a real gun. The Core Pak includes a "Wired Kama with Rumble," a version of the Nunchuk with separate rumble motors. It will also be available for $49.99.Between the slightly reduced price and the improved functionality, we're starting to think about going all-Nyko with our Wii controllers. That seems ... wrong, somehow.Read | Permalink | Email this | Comments

Tiger Woods PGA Tour 10 getting MotionPlus support


A recent dispatch from Electronic Arts promoting its EA Sports Season Opener event teased us with the promise of new information regarding its major athletic franchises -- though the nature of these new pieces of intel were absent from the message. One phrase did catch our eye, however -- while listing off the games which will be showcased at the event, EA mentioned Tiger Woods PGA Tour 10 will be "featuring Wii MotionPlus." We can't wait to see the implications this will have on gameplay -- hopefully, when we fling our club into the crowd of jeering onlookers after our fourth consecutive double bogey, it'll travel on a startlingly realistic trajectory.We'll also get our first look at EA Sports' yet-to-be-named, MotionPlus-infused tennis title at the event -- hopefully, we'll get a chance to chuck a few rackets in a similar, McEnroe-esque fashion.Read | Permalink | Email this | Comments

Nielsen: Wii audience is youngest, PS3 audience is oldest


According to a recent console usage report compiled between October and December of last year by Nielsen Media Research, the Wii appeals to quite the broad spectrum of people, being especially popular among boys age 6 -11 and women age 25 - 34. Most interesting is the Wii's ability to captivate the older women audience, as the console's use by women over 35 is much higher than that of the Wii's competition. And they're apparently playing Wii Fit, Guitar Hero and Rock Band, games cited as favorites among that group.Of course, as much as the younger audience and older women flock to Wii, it still has trouble captivating that coveted 18 - 24 demographic, where the Xbox 360 and PS3 fare a lot better. For Microsoft's Xbox 360, the group getting their game on the most is males aged 12-17, and females aged 25-34. The PS3, it would seem, has the oldest male audience locked down, as the report notes that gamers who may have owned a PSOne or PS2 in the past "may have 'graduated' to the PS3 in their assumed adulthood." For both males and females, the highest usage came from the 18 - 24 group.As far as average playtime, the Wii trailed behind the others. On the Xbox 360 side, males used the console almost twice as much as females (10.2 vs. 5.4 in December), whereas usage between genders on the PS3 and Wii was much more balanced.Read | Permalink | Email this | Comments

Joystiq fingers-on: Let's Tap (Wii)


Let's Tap is certainly unique. As the world's first "controller-less" game it has already set itself apart from the myriad other minigame collections found on the Wii. As the first game from Yuji Naka's (Sonic series, Nights) new development company, Prope, Let's Tap will form expectations of the studio's future output. Based on what we saw, that means unique, experimental, yet ultimately shallow minigame collections.Like we say, Let's Tap is "controller-less." That's not strictly true, however. You'll still need up to four wiimotes, depending on how many players are involved. The wiimotes are placed upside down on cardboard boxes, two of which are bundled with the game -- you're expected to provide the other two yourself. We're assuming you probably have quite a few empty tissue boxes lying around, so that should be no problem. Tapping on the box is the extent of the game's required input. Sadly, the controls aren't perfect. Tapping works fine, there are no qualms there, but double tapping can take some time to get used to. That's all you'll be doing, even when navigating the menus. Single taps move through the menu options and double tap selects. It's quite frustrating to move through the twenty-odd options on screen, only to have the game register your double tap as a single, meaning you have to navigate through the entire screen again. Of course, you can always pick up the wiimote and point at the screen, but that sort of defeats the point, doesn't it?

Continue reading Joystiq fingers-on: Let's Tap (Wii)

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DSi gouging: New handheld out April 2 for AU $299


Nintendo of Australia has announced the details of its launch of the Nintendo DSi. The good news is that Australia gets the white model that North America doesn't, and that both the white and black versions will be available April 2, three days before it shows up here. The bad news: no blue DSi. The worse news: Nintendo is selling the system for AU $299 (US $190.85), which is $100 more than the price of a DS Lite. Actually, the price bump is a lot less odious than we expected, and the early availability ("early" meaning "not a year late") is a very pleasant surprise. The browser will even be available for download at launch.Read | Permalink | Email this | Comments

Ubisoft programmer lists 'Rabbids Go Home' on (raving) resume


Back in October, a trademark appeared in the US trademark database for a piece of "game software" called Rabbids Go Home. According to the résumé of programmer Julien Delezenne, it's -- surprise! -- a Wii game from Ubisoft. Apparently, it's also still in the works, at least as of whenever this document was compiled: Delezenne has been working on it from "November 2007 - Present."Delezenne describes his duties on the title as relating to the "Engine and Tools on the LyN technology ... " Now here's where it gets a bit interesting. He said that he works on that technology "for Rabbids Go Home (Wii) and Beyond Good & Evil 2 (360/PS3)." Shared technology between a super-silly Wii minigame sequel and the high-profile 360/PS3 adventure title? It's promising for the state of Ubisoft's budgets, but also kind of hilarious.Read | Permalink | Email this | Comments

DSi looking at April 3 release in Europe, no price announced


Nintendo, lifting a periscope out of the sea of cash it's been running deep in, sent word by Morse code that the DSi will release in Europe on April 3. Due to the antiquated technology delivering the message, it seems the price for Europe got lost in translation. The Times online reports that it may be "around £149" (€169, $213). The European DSi will be offered in harmonious black and white models. Nintendo of America announced yesterday that the DSi will be offered to North America in black and blue models, ready to snap photos and get snatched up for $170 come April 5th.
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House of the Dead: Overkill devs interested in making new Virtua Cop


Listen, we're for the advancement of realism and ethical dialogue in video games just as much as the next ludo-snob, but we can't help but miss the good old days when justice -- sweet, unwavering justice -- was dealt from the glassy tip of a Light Gun. Imagine our delight when we heard tell that Headstrong Games, developer of the overcompensating peripheral-packing zombie shooter House of the Dead: Overkill, had expressed interest in revitalizing another of Sega's classic franchises: Virtua Cop.When pressed in a recent interview with Cubed3, Overkill producer Neil McEwen explained that Headstrong Games would "love to do Virtua Cop or another light gun game for Sega." According to McEwen, the collaboration began when Sega approached the developer with the hopes of working together on one of Sega's franchises. They ultimately settled on House of the Dead, but should the relationship continue, we might just see the return of everyone's favorite destruction-prone pair of virtual flatfeet.Read | Permalink | Email this | Comments